Draft format
- Snake
- The classic serpentine order, reversing every round.
- Linear
- Same order every round, start to finish.
- Auction
- Budgets, nominations and live bidding on the big screen.
A fully immersive draft experience, customized for your league.
Everyone else built you a spreadsheet with a timer. We built the show — a real announcer calling every pick by name, every manager's own walk-up song, cheerleader walk-outs between rounds, live draft grades, and an awards ceremony at the end that roasts the room.
Built for a real ten-team league that drafts on it. See their board — open now for the 2026 season.
Your league spends four hours together once a year.
Don’t spend it staring at a cardboard poster.
Not a feature list. This is the running order, start to finish.
Draft order isn't a number in a settings menu. A light sweeps every team, slows, and drops each one into its slot — last pick first, first pick last, with a drumroll and the announcer calling the winner.
Every manager picks their own walk-up song. It hits the second they come on the clock — their music, their name on the board, the whole room turning to look at them. Most managers spend longer choosing it than they spend on their first-round pick.
The board goes full screen. The player's photo lands, the announcer says his name and the team that took him, and a line of commentary reacts to what just happened — a steal, a reach, a rookie, or a specific joke about the guy who made the pick.
Three running backs in a row and it calls the run out loud. Somebody takes a kicker in the eighth round and the room hears about it. Third player on the same bye week, a guy on the injury report, a clock that expired — all of it gets said.
The round number comes up on a stadium banner over a walk-out — real footage, cheerleaders and pyro, not a spinning graphic. It's a breath, it's a laugh, and it tells a room full of distracted people that a new round just started.
Letter grades against live ADP. Projected finish from the actual rosters. Fastest trigger fingers and slowest drafters. Then the results hit everyone's inbox before anyone's left the driveway.
Cast one browser tab to the television. Everyone else opens a link on their phone and drafts from the couch. A pick tapped on a phone takes over the big screen a second later — no app store, no installs, no accounts to make.
Runs in any browser. Works on the room's wifi. Keeps drafting if the internet hiccups.
Pull your roster and scoring straight from your existing league, or set it by hand — starters, bench, IR, kickers and defenses on or off.
Everybody gets a code. They join from wherever they're sitting. Spectators can watch without a team.
Board mode fills the screen — the grid, who's on the clock, best available crawling across the bottom, and the current team's roster filling in by position. However your TV connects — cable, AirPlay or Chromecast.
You shouldn't have to change your rules to use better software.
Scoring comes across too — PPR, half, or standard — so every projection on the board is the number your league actually plays by.
Ten minutes, once. Your teams, your colors, your rules — and then the part nobody else asks for: what your league is actually like. Who never shows up. Who's the shark. Who still hasn't lived down that pick.
That's what the announcer says out loud on the night, and it's why nobody reaches for their phone between picks.
Nothing to pay and nothing to install. It saves in your browser, so you can start it now and finish it whenever.
PICKDOME was built for a ten-team keeper league in Arkansas that had been paying for draft software and wanted better. Everything below is the board they draft on, running their rules. It's also exactly what The Experience looks like when we build it around a league.


Year one is $99 — a $74 build plus the $25 season pass. Every year after, they renew at the season rate and keep all of it.
$25/season
About $2.50 a head in a ten-team league.
Everything above, set up by you in a few minutes.
Made for your league
$99year one
About $10 a head in a ten-team league — once.
A $74 one-time build fee plus the $25 season pass. We build it around your league, then you renew at the season rate forever.
Year two onward is just the season pass. The jokes stay. See a build we did.
Pricing for the 2026 season. Your league's sign-in codes are on screen the moment you pay.
This is a subscription, and it renews on its own.
Both plans bill $25 per season, automatically, once a year, on the date you first paid, until you cancel. The Experience adds a $74 build fee to the first payment only — so year one is $99 — and after that it renews at the same $25 as everyone else.
Cancel any time from the link in your receipt, or email hello@pickdome.com and we will do it for you. Cancelling stops the next renewal; your league keeps working for the season you already paid for.
Draft season is a short window.
It's open now for the 2026 season. Already drafted, or not ready yet? Leave your email and we'll find you well before next season.
Hoops league? Basketball is live on the same board — 13-round rosters, multi-position eligibility, live ADP. Drafts run October 10–19; the season tips off the 20th.
One email. That's the whole plan.